const canvas = document.getElementById('gameCanvas'); const ctx = canvas.getContext('2d'); canvas.width = window.innerWidth; canvas.height = window.innerHeight; function drawReel() { ctx.clearRect(0, 0, canvas.width, canvas.height); ctx.fillStyle = '#1a1a1a'; ctx.fillRect(0, 0, canvas.width, canvas.height); ctx.drawImage(reelImage, 100, 100, 200, 200); } window.addEventListener('resize', () => { canvas.width = window.innerWidth; canvas.height = window.innerHeight; drawReel(); }); drawReel();
Canvas Rendering
This code sets up an HTML5 Canvas for rendering game graphics, a core component of Slot Astronaut. It initializes the canvas to match the window size, ensuring responsiveness. The drawReel function clears the canvas and draws a reel image, optimized for mobile screens. Resizing is handled dynamically to maintain visuals across devices.